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Formulas/maths/Straight Lines/Area of Triangle from Vertices

Area of Triangle from Vertices

Area of triangle with vertices (x₁,y₁), (x₂,y₂), (x₃,y₃).
Derivation

Let the vertices be A(x1,y1)A(x_1,y_1), B(x2,y2)B(x_2,y_2), C(x3,y3)C(x_3,y_3).

Translate so AA is at the origin: B=(x2x1,y2y1)B' = (x_2-x_1, y_2-y_1) and C=(x3x1,y3y1)C' = (x_3-x_1, y_3-y_1).

The area of the triangle OBCOB'C' is half the magnitude of the cross product of OB\overrightarrow{OB'} and OC\overrightarrow{OC'}:

Δ=12(x2x1)(y3y1)(x3x1)(y2y1)\Delta = \frac{1}{2}\left|(x_2-x_1)(y_3-y_1) - (x_3-x_1)(y_2-y_1)\right|

Expanding:

Δ=12x1(y2y3)+x2(y3y1)+x3(y1y2)\Delta = \frac{1}{2}\left|x_1(y_2-y_3) + x_2(y_3-y_1) + x_3(y_1-y_2)\right|

This is exactly the expansion of:

Δ=12x1y11x2y21x3y31\boxed{\Delta = \frac{1}{2}\left|\begin{vmatrix} x_1 & y_1 & 1 \\ x_2 & y_2 & 1 \\ x_3 & y_3 & 1 \end{vmatrix}\right|}

The signed version (without absolute value) is positive when the vertices are ordered anticlockwise and negative when clockwise. This sign convention is useful in problems involving orientation.

Key Idea
Vector form. The formula above is already the vector derivation made explicit. Writing it cleanly:
> > $$ > \Delta = \frac{1}{2}\,|\overrightarrow{AB} \times \overrightarrow{AC}| > $$ > > where $\times$ is the 2D cross product (scalar z-component). This is the direct definition of area via the parallelogram law — the triangle is half the parallelogram spanned by $\overrightarrow{AB}$ and $\overrightarrow{AC}$. > > In 3D, for a triangle with vertices in space, the same formula holds with the full 3D cross product giving a vector whose magnitude is twice the area: > > $$ > \Delta = \frac{1}{2}\,|\overrightarrow{AB} \times \overrightarrow{AC}| > $$ > > The determinant form is simply the coordinate expansion of this cross product.