Break composite body into standard shapes, find CM of each part, combine. Covers L-shape, T-shape, and similar.
The method
Any composite body — L-shape, T-shape, H-shape, or any irregular shape made of standard pieces — can be handled by:
- Break the body into standard shapes (rectangles, triangles, circles, rods, etc.)
- Find the mass and CM of each part
- Apply the discrete system formula:
xcm=m1+m2+⋯m1x1+m2x2+⋯,ycm=m1+m2+⋯m1y1+m2y2+⋯
For uniform bodies, mass is proportional to area (2D) or volume (3D), so mass ratios can be replaced by area or volume ratios.
Example 1: L-shaped plate
A uniform L-shaped plate formed by two rectangles:
- Rectangle 1: 4×1 cm, lying along the x-axis from (0,0) to (4,1)
- Rectangle 2: 1×3 cm, standing vertically from (0,0) to (1,3) (but the 1×1 overlap is counted in rectangle 1)
Let surface density σ=1 (arbitrary units).
Rectangle A: 4×1, mass =4, CM at (2,0.5)
Rectangle B: 1×2 (the part above y=1), mass =2, CM at (0.5,2)
Total mass =6
xcm=64(2)+2(0.5)=68+1=69=1.5 cm
ycm=64(0.5)+2(2)=62+4=1 cm
CM at (1.5,1) cm — outside the material, in the empty corner of the L.
Example 2: T-shaped plate
A T-shape: horizontal bar 6×1 cm centered at the top, vertical stem 1×3 cm below.
Bar: 6×1, mass =6, CM at (3,3.5) (if stem goes from y=0 to y=3, bar from y=3 to y=4)
Stem: 1×3, mass =3, CM at (3,1.5)
ycm=96(3.5)+3(1.5)=921+4.5=925.5≈2.83 cm
By symmetry: xcm=3 cm.
Example 3: Disc with rectangular cutout
A uniform disc of radius R with a small rectangle of mass m2 removed from it. Original disc mass =M.
After removal, remaining mass =M−m2.
If the rectangle's CM was at position x2:
xcm,remaining=M−m2Mxdisc−m2x2=M−m2M⋅0−m2x2=M−m2−m2x2
(assuming disc CM at origin)
This is the negative mass method — covered separately.
Key insight
The CM formula is linear — the CM of a composite is just the mass-weighted average of the CMs of the parts. No integration needed once you know the CM of each standard shape.
Key Idea
Choose how to divide the body wisely. Aim for the fewest number of pieces with known CM locations. Rectangles, triangles, circles, and standard 3D shapes are the building blocks. Avoid creating pieces whose CMs you would need to derive from scratch.