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Formulas/physics/Work Energy Power/Coefficient of Restitution

Coefficient of Restitution

Ratio of relative velocity of separation to relative velocity of approach. e=1 elastic, e=0 perfectly inelastic.
Class 11Class JEE
Derivation

Definition

The coefficient of restitution ee characterises how elastic a collision is:

e=relative velocity of separationrelative velocity of approach=v2v1u1u2e = \frac{\text{relative velocity of separation}}{\text{relative velocity of approach}} = \frac{v_2 - v_1}{u_1 - u_2}

where u1,u2u_1, u_2 are initial velocities and v1,v2v_1, v_2 are final velocities (taking a consistent positive direction).

Range of ee

0e10 \leq e \leq 1

ValueType of collisionMeaning
e=1e = 1Perfectly elasticBodies separate at the same relative speed they approached — no KE lost
0<e<10 < e < 1InelasticSeparation speed less than approach speed — some KE lost
e=0e = 0Perfectly inelasticBodies move together after collision — maximum KE lost

Why ee cannot exceed 1

If e>1e > 1, the bodies would separate faster than they approached — kinetic energy would be created from nothing. This violates energy conservation. Hence e1e \leq 1 always.

Finding final velocities using ee

Combine the definition of ee with conservation of momentum:

Momentum: m1u1+m2u2=m1v1+m2v2m_1 u_1 + m_2 u_2 = m_1 v_1 + m_2 v_2 ... (1)

Restitution: v2v1=e(u1u2)v_2 - v_1 = e(u_1 - u_2) ... (2)

Two equations, two unknowns (v1v_1, v2v_2). Solve:

v1=m1u1+m2u2m2e(u1u2)m1+m2v_1 = \frac{m_1 u_1 + m_2 u_2 - m_2 e(u_1-u_2)}{m_1+m_2}

v2=m1u1+m2u2+m1e(u1u2)m1+m2v_2 = \frac{m_1 u_1 + m_2 u_2 + m_1 e(u_1-u_2)}{m_1+m_2}

Kinetic energy lost in terms of ee

ΔKE=12m1m2m1+m2(u1u2)2(1e2)\Delta KE = \frac{1}{2} \cdot \frac{m_1 m_2}{m_1+m_2}(u_1-u_2)^2(1-e^2)

At e=1e = 1: ΔKE=0\Delta KE = 0 — elastic collision, no loss. At e=0e = 0: ΔKE=m1m2(u1u2)22(m1+m2)\Delta KE = \frac{m_1 m_2(u_1-u_2)^2}{2(m_1+m_2)} — maximum loss.

Ball bouncing on floor

A ball dropped from height HH bounces to height hh:

Speed just before impact: u=2gHu = \sqrt{2gH}

Speed just after impact: v=2ghv = \sqrt{2gh}

Floor has infinite mass — does not move: u2=v2=0u_2 = v_2 = 0

e=v0u0=vu=2gh2gH=hHe = \frac{v - 0}{u - 0} = \frac{v}{u} = \frac{\sqrt{2gh}}{\sqrt{2gH}} = \sqrt{\frac{h}{H}}

After nn bounces, height reached: hn=e2nHh_n = e^{2n} H

Remember
The coefficient of restitution is a property of the pair of materials in contact, not just one material. Steel on steel has $e \approx 0.8$, rubber ball on floor $e \approx 0.7$–$0.9$, clay on any surface $e \approx 0$.